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'I expect a lot of people will hate it': PUBG creator Brendan Greene doesn't care if his new game is too hard for players to handle as long as it 'elicits a reaction'
2025-04-29 19:45:03| Spiritual Career Counseling
Survival games aren't known to be easy; that's kind of the whole point, especially when you often find yourself in remote, unforgiving locations where you need to keep fed, hydrated, and protected from the elements and maybe some hostile mobs. But Prologue: Go Wayback! takes its difficulty to a whole new level."I like brutal games," PUBG creator Brendan Greene tells me. "I grew up with Doom and spent weeks trying to get past its levels. I want to make a space that is hard and difficult, because I do think a lot of gamers like that. Like, there's too much hand-holding, which is fine. But just my game won't have that option."Danger is around every corner in Prologue. But unlike most survival games where there are hostile enemies who deliver the finishing blow, the real risk comes from making the wrong choices. Most of my decisions in Prologue directly led to my death sooner or later. Whether it was trying to climb a mossy rock for a better view of the river, only to slip off and bash my...
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